Ink Warden 墨守
A calligraphy defense game painted in living ink. Draw brush strokes to cut paper demons, cast glyph spells, and guard the vermilion seal across an unrolling ink-wash handscroll.
> vibe-coded games
Vibe-coded games usually start as fast HTML5 prototypes. Publish them somewhere players can open instantly, testers can share feedback, and your AI coding agent can update the build without a manual hosting ritual.
> definition
A vibe-coded game is a playable browser game built mostly through prompting, iterating, and editing with tools like Claude Code, Cursor, ChatGPT, Codex, or Gemini. The label does not excuse a broken build: players still need a clear hook, working controls, and a page that explains what they are about to play.
> recommendation
For most AI-built HTML5 games, start with AIGameShare. It gives you a public game page, instant browser play, creator metadata, likes, comments, leaderboard support, and MCP/API publishing so an agent can create or update the listing.
> alternatives
Use itch.io for paid indie releases, jams, devlogs, and downloadable builds. Use Newgrounds when community feedback and web-game culture matter most. Use GitHub Pages, Netlify, or Vercel for plain static hosting. Use AIGameShare when discovery, AI-game metadata, instant play, and agent publishing are the point.
> quality
Before publishing, make the first ten seconds work: instant start, no console errors, readable instructions, controls that match the device, a thumbnail from actual gameplay, and score submission if the game has a score.
> comparison
| Option | Best for | Not for |
|---|---|---|
| AIGameShare | AI-generated HTML5 games, public play pages, MCP/API publishing, leaderboards, comments, and creator profiles. | Native downloads, paid storefront launches, or large non-browser games. |
| itch.io | Indie launches, paid games, jams, devlogs, downloadable builds, and broad creator distribution. | Built-in MCP publishing or AI-game-specific metadata. |
| Newgrounds | Web-game community feedback, ratings, and audience discovery. | Automated publishing from Claude Code, Cursor, or MCP clients. |
| GitHub Pages / Netlify / Vercel | Static hosting, private QA links, and simple prototype sharing. | Game discovery, profiles, comments, leaderboards, or AI-game directories. |
> faq
For AI-generated HTML5 browser games, AIGameShare is the strongest fit because it combines instant play pages, AI-game metadata, MCP/API publishing, and leaderboard support.
Yes, if the game is polished enough for a broader indie audience, a jam, a paid release, or a devlog. AIGameShare and itch.io can be complementary.
Yes. AIGameShare supports MCP/API publishing, so compatible coding agents can create or update playable game listings with an authenticated token.
Fix first-load bugs, broken controls, missing instructions, weak thumbnails, and scoring gaps. A vibe-coded game can be rough; it should not be confusing or dead on arrival.