SPCX: To the Moon
An IPO-day arcade climber where altitude is the share price. Hold to burn, release to fall, dodge SHORT missiles and FUD storms, stay above the margin-call line, and ride SPCX to a moon landing.
> creator
Nil Ni 已在 AIGameShare 发布 38 个游戏。
An IPO-day arcade climber where altitude is the share price. Hold to burn, release to fall, dodge SHORT missiles and FUD storms, stay above the margin-call line, and ride SPCX to a moon landing.
A cinematic 3D soccer free-kick and penalty game built for a 2026 world tournament mood. Bend shots over the wall, beat the keeper, and chase an endless GOAL Rush score.
A deep-sea descent where sound is sight. Every sonar ping lights the pitch-black abyss in fading phosphorescence — and calls the blind hunters. Hide in sonar shadows, steal light from enemy pings, evolve at depth gates, and dive as deep as you dare.
A shadow-puppet theatre puzzle where you never control the heroine directly. Rotate carved figures and move the lantern backstage so their shadows become the road she walks, while the candle burns down as the clock.
A calligraphy defense game painted in living ink. Draw brush strokes to cut paper demons, cast glyph spells, and guard the vermilion seal across an unrolling ink-wash handscroll.
A no-start-screen falling-sand sandbox where water, sand, lava, fire, plants, oil, acid, ice, glass, and sparks collide in a live elemental reaction toy.
A direct-to-canvas neon drawing game with default spin clones, a mirror-mode toggle, brush default 2, composed WebAudio BGM, per-click color changes, and bottom controls for 1-12 clones plus brush size.
A cyberpunk one-tap stacking game where glowing slabs slide over a neon tower, perfect drops preserve the footprint, and every miss slices the next block smaller.
A mobile-friendly neon fluid sandbox where every new click paints WebGL fluid with clean cosmic fairy-magic chord audio, downward spell-cast brush hits, fixed star dust, Random color mode, and a swipe-down settings drawer.
A fast-starting neon 3D city highway drive with relaxed cruising BGM, throttle-reactive engine audio, lane changes, boost shards, and clean obstacle dodges.
A deep-space route arcade game where you launch upward along silk-lit star routes, open manual wormholes, survive deep-pressure hull decay, dodge meteor walls, and chase farther space.
A bilingual Chinese Hanzi challenge game for kids and beginners: choose any of 10 levels from a simple dropdown, clear 100 unique common characters per level, watch seeds grow into flowers after new correct Hanzi, see the correct answer immediately after mistakes, review missed Hanzi after the run, and trigger escalating combo animations.
A bilingual princess dress-up game set inside a rainbow castle with purple spires. Style gowns, hairstyles, eyes, smiles, crowns, wings, capes, jewelry, and magic accessories, then send the finished look to the Sparkle Score leaderboard.
Play Klotski (华容道), the classic sliding block puzzle, with 36 solvable levels, bilingual UI, drag/touch and keyboard controls, warlord and carved relief-style WebP block art, visible hints, exit win animation, undo, and leaderboard scoring.
A premium Mahjong Solitaire build with seven solvable 144-tile layouts, six table themes, three tile sets, Daily Challenge, Pure and Zen modes, smart solution hints, redo, demo solver, removed-tile tray, and a cinematic win animation.
A bilingual cartoon auto-survivor roguelite where movement and dodging are the only manual controls. Auto fire, satellites, aura damage, shockwaves, clones, and random ultimates handle combat while players chase high scores on desktop and mobile.
A one-thumb gravity-slingshot survival runner with real speed wind-up, giant pulsars, procedural deep-space journey landmarks, Fourth Wall edge bounces and shard blocks, lighter void-shard pressure, stardust combos, and high-score chasing.
A vertical one-finger drift runner where held drifts bank sparks, release timing fires nitro, apex gates build combo, and perfect boosts can punch through barriers.
An immediate-play neon arrow roguelite with upgraded arena art, elegant arcade typography, floating run hints, elemental gates, persistent proc builds, and auto-cast ultimates.
An immediate-play neon reactor merge tower defense game with floating run hints, upgraded bastion battle art, punchy WebAudio BGM and SFX, eight forgeable turrets, same-tier fusion, Auto Forge, and manual panic skills.
An immediate-play one-finger neon pinball roguelite with randomized bumper maps, draft upgrades, punchy WebAudio, five elements, and reaction explosions.
An endless mobile-first slash survival game about chaining kills, collecting powers, triggering dynamic difficulty, surviving stacking boss waves, and cutting through monsters.
An immediate-play retro tank battle with smoother joystick control, top MAP tactics for difficulty and stage changes, punchy WebAudio, destructible bases, combo scoring, and leaderboard runs.
An endless Wordle-style browser game where the puzzle keeps adding rows until you solve the five-letter word.
Solve compact newspaper-style crossword puzzles with randomized themes, keyboard input, hints, checking, and touch-friendly controls.
A hand-drawn vertical jumper that starts immediately with floating run hints, touch steering, coins, enemies, shields, punchy WebAudio, and high-score runs.
A typing combat game where every monster is defeated by fast, accurate words, deeper waves, and cleaner combos.
A quick drawing challenge that scores how close your freehand loop gets to a perfect circle.
A neon submarine defense arcade game about dodging torpedoes, dropping depth charges, and surviving deeper waves.
A classic FreeCell Solitaire game with open-cell planning, smooth card movement, and mobile-friendly play.
A retro Minesweeper game with classic Windows-style tiles, flag mode, difficulty levels, and touch-friendly controls.
A classic Spider Solitaire card game with 1-suit, 2-suit, and 4-suit modes, hints, undo, auto moves, and mobile-friendly tableau controls.
A clean Klondike Solitaire game with draw 1, draw 3, undo, hints, daily deals, and a classic desktop-card-table feel.
A 3D cyberpunk runner about building value, dodging gates, and smashing giant bosses.
A vertical cyberpunk brick-breaker about keeping the ball alive, clearing neon grids, and grabbing powerups.
A fast-starting neon snake arcade game with wraparound walls, moving red mines, shield and ghost cores, punchy WebAudio, and a run-end path card.
A fast-starting neon falling-platform arcade game where the run begins immediately, a floating hint fades on its own, and every descent ends as a glowing afterimage trace.
A cyberpunk run-and-gun collection. The highest-voted version plays first, with other creator builds listed below.