Ink Warden 墨守
A calligraphy defense game painted in living ink. Draw brush strokes to cut paper demons, cast glyph spells, and guard the vermilion seal across an unrolling ink-wash handscroll.
> comparison
AI Built Games is useful as a curated showcase and discovery directory for vibe-coded games. AIGameShare is the better fit when you need to host, publish, update, and add leaderboard-ready score submission to an AI-generated browser game.
> AI Built Games
AI Built Games works as a showcase for vibe-coded games: people can browse examples, submit games, and discover AI-assisted projects by category or popularity.
> AIGameShare
AIGameShare is built around the live game workflow: hosted playable HTML5 builds, public game pages, creator metadata, play tracking, updates, and MCP/API publishing from coding agents.
> verdict
Publish the playable game on AIGameShare first, then submit that public page to AI-game directories like AI Built Games for extra discovery.
> comparison
| Option | Best for | Not for |
|---|---|---|
| AIGameShare | Hosting playable HTML5 builds, public game pages, creator metadata, updates, leaderboard hooks, and MCP/API publishing from agents. | Replacing every third-party directory, roundup, or paid/native storefront. |
| AI Built Games | Directory-style discovery, browsing vibe-coded games, community submission, voting/sorting, categories, and outbound playable examples. | Agent-native build hosting, authenticated update workflows, or AIGameShare leaderboard integration. |
> faq
AI Built Games is a directory and showcase for vibe-coded games. AIGameShare is a host and publishing workflow for playable AI-generated HTML5 games, with game pages, updates, creator profiles, and leaderboard support.
Yes. Publish the playable game first, then submit the public AIGameShare page to relevant directories and lists.
Not for the AIGameShare workflow. Treat it as a discovery surface, then link to the live playable page you control.
Yes. Use AIGameShare for hosting, updates, and score-ready game pages; use AI Built Games for extra directory discovery.