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HOLDFAST
HOLDFAST — the corked-lanes bridge defense. You don't advance: your little blue squad is dug in at the end of a bridge, and everything else is coming DOWN it. Three mud statues (30 · 150 · 999) cork the three lanes: two DAM your +1 and +99 recruit conveyors — rewards visibly pile up behind them — and the 999 GOLEM plugs the red army's gate. Every bullet is a coin: tick a statue to 0 and the hero inside WAKES UP, joins your firing line forever, the hoarded pile BURSTS into your squad and the lane flows — until a pricier statue drops back in. Red gnomes squeeze past the golem cork nonstop, and the WRECKER giant keeps coming to shove it off the bridge — cork down means a full-width FLOOD until it regrows. One thumb, three fires: free your income, melt the giant, or hose the flood. Catch parachute crates — AT +150%, FROST, +SQUAD. Count = health = firepower, and the tide only rises. How long can you hold? EN/中文.
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