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VITRAIL
A Magic-Tower puzzle RPG where the future is precomputed. SCRY any tile: the exact cost of walking there — every fight, door, gem and trap, resolved in order — appears before you step, and it is never wrong. No randomness, no dice, unlimited undo: every point of Lumen (your light, your life, your money) is a resource to spend perfectly. Climb 13 hand-built floors of a stained-glass cathedral spire: 18 monsters with combat-warping traits (Swift, Twin, Hollow, Leech, Resonant choirs that strengthen each other — kill order matters), a three-colour key economy, shops, teleport lattices, cracked walls, a warp bell, and three hidden relics that unlock the true ending at the Rose Window. Score = the light you didn't spend. Bright jewel-glass art, zero glow.
1 票 / 22 次游玩 / 14分钟